|
|
Hi Dave,
And so you shouldn't.. ;)
For the propeller I would use some sort of semi-transparent texture
to fake the motion blur of the spinning.
For the strobe, I can think of a solution..
A counter that holds the duration of the on/off sequense
+ a boolean variable.
Let's say you want the light to be on for half a second
(that's something like 12 frames.. 24 fps/2). Then the
counter increments itself 12 times. When it reaches
12 or 11, depending on if you start on 0 or 1, it switches
the boolean.
The light checks every cycle if the boolean is true or
false. If it's true, it's on.. and the opposite of course.
Try it. I hold no responsibility if it does any harm to
animals or your computer.. ;)
Stefan
"dj" <djh### [at] msncom> skrev i meddelandet
news:web.42529207d94d7e8f63b34e470@news.povray.org...
> I have a quick (hopefully) question about animation. I'm trying to animate
a
> flying aircraft. I need to animate some strobe lights flashing and a
> propeller spinning. Is there a way to animate small segments and have
them
> repeat? I'd rather not have to manually animate the strobe light flashing
> through the entire sequence.
>
> Thanks,
> Dave
>
>
Post a reply to this message
|
|